This is a legacy documentation space! Please refer to V-Ray Next for Maya help for most up-to-date information.

This page provides details about the Atmospheric Effects Render Element and how it is used in compositing.


Page Contents



The Atmospheric Effects Render Element stores only atmospheric or volumetric participating media such as fog or Aerial Perspective.  This render element can then be used to enhance or color-correct just the atmospheric component of the image during the compositing process.

When atmospheric effects or fog is included in a scene, they will render into the Beauty (RGB color) channel, and should also be output as the atmosphere channel for compositing use.




UI Path: ||Render Settings window|| > Render Elements tab > Atmospheric Effects


The parameters for this render element appear in the Attribute Editor under Extra V-Ray Attributes.




Enable – When enabled, the render element appears in the V-Ray Virtual Frame Buffer.

Deep output – Specifies whether to include this render element in deep images.

Filename suffix – The text added to the end of the rendered file, when saved as a separate file (e.g. myrender.atmosphere.vrimg).

Apply color mapping – Applies the color mapping options specified in the Color mapping rollout of the VRay tab in the Render Settings window to this render element. This option is enabled by default.

Common Uses  

The Atmospheric Effects Render Element is useful for changing the appearance of the atmosphere and volumetric effects in a rendered image using compositing or image editing software. Below is an example of its use. 



Atmosphere Render Element, with fog
generated by VRayEnvironmentFog


Original Beauty composite




Color of atmosphere changed and intensity increased




Compositing Formula

vrayRE_Atmospheric_Effects + Beauty = Final Image