This is a legacy documentation space! Please refer to V-Ray Next for Maya help for most up-to-date information.

Official update

Date – April 15, 2016

DownloadBuild 3.30.02

 

Bug Fixes


V-Ray

  • Fixed OpenSubdiv slow-down with meshes missing uv/color data in some areas

  • Fixed invalid colors produced by the subdivision for meshes with zero-length normals

  • Layer overrides were not working on the "Renderable Camera" option

  • The GUI license was not released immediately after .vrscene export without rendering

  • Renderable curves now don't impose 2000 segments limit

  • The progressive sampler didn't change the AA type in baking for big textures to preserve memory

  • Local subdivs have been disabled for swatch rendering

  • Fixed a crash with tiled OpenEXR and TIFF files on Linux

  • Fixed a crash when exporting vrscene file on Linux

  • Fixed undo not working after vrayUpdateVRayCommonGlobalsTab command

V-Ray RT Viewport

  • Fixed issues with the camera pan and zoom

V-Ray RT / GPU

  • Fixed a crash with the GPU production render

VFB

  • The color corrections were always applied to single channel EXR

Quick Settings

  • The sampling values were not matching the new V-Ray defaults

VRayProxy

  • Fixed a crash in batch on Linux when the proxy file fails to load

  • The proxy material was not changing the current material connection properly

  • The shader names in the proxy material were not always set correctly with "use full names"

  • Fixed slowdown with alembic in a specific scene

  • Fixed a crash with alembic particles when scrubbing in Viewport 2.0

VRayScene

  • The .vrscene file was not released after loading

  • The viewport preview was not updated for animated scenes

VRayVolumeGrid

  • Fixed the registering in the Maya's File Path Editor

  • Fixed random artifacts with the heat haze render mode

  • Fixed the heat haze render mode to work with the probabilistic rendering option

VRayLightDome

  • Fixed error message appearing when assigning texture to VRayLightDome

VRayMtl2Sided

  • Fixed slow rendering with GI

VRayFastSSS2

  • Fixed invalid colors produced in some rare cases

VRayStochasticFlakesMtl

  • Fixed missing subdivs slider

VRaySwitchMtl

  • Fixed wrong rendering if there are empty sub-material slots

VRayTriplanar

  • Fixed artifacts with the "Random..." options on Linux/OSX

  • Fixed slow rendering when used for displacement

  • Fixed texture offset and rotation now work

VRayCurvature

  • Fixed issue causing the usage of geometry normals instead of smooth normals for opaque objects

Geometry

  • Animating transform will not trigger geometry export in Maya 2016

Installer

  • Previous versions of V-Ray could not be uninstalled properly on OSX
  • Windows Installer was missing vraymayaspawner.exe in standalone install mode