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    Research and Papers

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    • Created by Vladimir Koylazov, last modified by Kristin Ivanova on Aug 28, 2020
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    This page is home V-Ray's Research and Papers. Here you can find studies that explain the science behind some of our features:

    • A Practical Stochastic Algorithm for Rendering Mirror-Like Flakes
    • Deriving the Smith shadowing function for the GTR BRDF
    • Measuring the Efficiency of the V-Ray Denoiser
    • Adaptive Environment Sampling on CPU and GPU
    • Efficient Multiscale Rendering of Specular Microstructure

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